Changelog

Follow up on the latest improvements and updates.

RSS

fixed

2.4.8

SMALL FIX UPDATE
  • fixed issue with some robots entering PvE fights (error code 999),
  • fixed issue with rewards and shop synchronization,
  • fixed issue with NFT robots being unequipped on game restart.
Stay tuned for future update!
We fight for Robo!

fixed

2.4.4

SMALL FIX UPDATE
  • experience received for completing Mountain Missions has been adjusted,
  • fix for background music on Mountain Missions,
  • small changes regarding daily-log-in rewards & prices in in-game-shop,
  • fix for stun with melee weapons (energy wasn't properly subtracted).
Stay tuned for future update!
We fight for Robo!

new

improved

2.4.3

Changes:
  • Referral System - invite players and earn rewards more information here!
  • !!
    Account migration
    !! We are preparing something big for you :)
  • Important stability changes with Multiplayer and Matchmaking system.
  • timer for daily rewards,
  • coupon codes - follow our social media for more information!
Stay tuned for future update!
We fight for Robo!

new

changelog

2.0.10

  • Displaying bonuses in items was fixed
  • Small popups view update
  • Removed confusing turn indicator from HUD
  • Join to room after long matchmaking fixed
  • AI behaviour when path is blocked fixed
  • Added protection against loss of ELO and bet when the PvP match does not load properly
  • Fix for random issue with claiming Crystals for Tokens,
  • New Weapons and Weapon Lootboxes,
  • Various fixes for pairing wallet with the game,
  • Fix for 10th mission on Desert
  • adjusted the amount of experience received for winning and losing PvP fights,
  • from now on, in order to play for currencies during PvP fights, you must meet the minimum requirements for the amount of a currency,
  • fixed rare bugs with game saves,
  • fixed initialization of the game which in special cases would end with error code 999,
  • improved joining games via ID,
  • fixed minor bugs,
  • fixed display of currency name in Multiplayer Game view.
Stay tuned for future update!
We fight for Robo!
  • Desert and Swamp mission objective fixed.
  • Small UI fixes and increasing the click area for buttons,
  • Improved AI Behaviour,
  • Weapon VFX fixed,
  • New event
    : Happy Hour is available!
  • Distribution of ELO points have been adjusted.
  • Increased damage dealt by "Death Zone" from 10% to 25%.
  • New feature
    : Exchanging $ROBO for Crystals.
  • Performance improvements.
  • Various AI fixes.
  • Settings are now saved properly.
  • Multiplayer Queue bugfixes.
  • Upon passing various levels there was an issue with amount of received experience.
  • Robots would not get extra experience for completing the same Story Level multiple times.
NOTE
:
All further updates will be forced upon users.

fixed

improved

2.0.6

IMPORTANT BUGFIX RELEASE
Changelog:
  • Fixed searching players in PvP
  • Fixed animation exploit in PvP
  • Re-desgined UI for PvP, it should be more clear now
  • ELO points should be updated correctly
  • Player can now win through capturing and holding 6 buildings for 1 turn,
  • Players should now be able to proper connect directy through ID, (in private and public games)
  • Synchronization between characters is now fixed in Multiplayer view,
  • Game is properly showing result screen in PvE,
  • Fixed certain situation which made players disconnect when winining multiplayer game,
  • ID doesn't contain '#' chracter anymore!
  • Action tags are properly disappearing after selecting objects,
  • minor bugfixes and performance improvements,
  • Added new bugs for later fixes
Notes
  • default ELO value for new characters is 2000.
  • ELO amount that you get/lose for PvP game is based on your enemy ELO value,
  • there is heavy penalty for leaving games early,
  • Map Overview button is now disabled during specific actions.
Stay tuned for future update!
We fight for Robo!
PvP update is here!
Highlighted changes:
  • Improved match search (previously some of you were unable to find enemies)
    ,
  • Fix for mission reward not being properly saved in some scenarios,
  • Fix for battle panel showing incorrect rewards,
  • Display of bets in the lobby are now fixed,
  • Fixed betting in pvp, from now on there is a minimum bet of 1 when betting with currencies,
  • Fixed a bug with energy substraction for PvP
  • Fixed a bug with ELO amount being off in specific scenarios,
  • Fixed a bug where the system would not award player when an opponent in PvP left the game or was disconnected
  • Improved stability of connection,
  • Small performance improvements,
  • Fixed various issues with AI on Desert and Swamp missions.
Stay tuned for future update!
We fight for Robo!
Thank you all for first phase of testing!
Some of you even managed to finish 30 levels on Desert -
impressive
! (Probably due to some minor 'features' of AI).
We are working now on improving AI, as well as new social feature coming soon :)
However, with 1.12.7 we introduced fixes and new features, highlighting most important ones:
  • pause menu fixed,
  • restart button fixed,
  • new objective system, (we now have an option to show current building/enemy counters)
  • change for sniper cost attack,
  • small changes in localization,
  • various fixes with AI, missions,
  • small adjustments to star system,
  • performance optimization,
  • stability improvements,
  • and many small fixes and improvements.
Feedback is enormous and we are working hard to deliver new updates and improvements! Stay tuned for future update!
We fight for Robo!
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